lucie lavergne's profile

Lighting on Shadow of The Tomb Raider

A L L   Y O U   N E E D   I S   L I G H T S
( and probes, and cubemaps, and volumetric scattering, etc ... )
SHADOW OF THE TOMB RAIDER
Lighting in Game & Cinematics - Eidos Montreal

In October 2017, I had the pleasure to be hired by Eidos Montreal, to work as senior lighting artist on Shadow of the Tomb Raider . I was in charge to light two maps of this game : Lost in The Jungle and Cenotes, cinematics included . It was a real pleasure after many years lighting shots for animation movies to experience a new approach of it . The gamer can turn the camera in many directions so you have to light the environment as it would supposed to be in real life .

The pictures above are just a sample of my work .

The others bellow was taken by Duncan Harris, you can find his great work here : http://deadendthrills.com
I loved the way how his pictures enhanced the lighting I made on these two maps .

Lighting on Shadow of The Tomb Raider
Published:

Lighting on Shadow of The Tomb Raider

SHADOW OF THE TOMB RAIDER Lighting in Game & Cinematics - Eidos Montreal In October 2017, I had the pleasure to be hired by Eidos Montreal, to w Read More

Published: