Modelled in Maya, textured in substance painter, rendered in toolbag. This project was a part of my first year 'Computer Games Modelling' module at University.
Join Behance
Sign up or Sign into view personalized recommendations, follow creatives, and more.
or
Join Behance
Sign up or Sign in to view personalized recommendations, follow creatives, and more.
Modelled in Maya, textured in substance painter, rendered in toolbag. This project was a part of my first year 'Computer Games Modelling' module Read More