Map Design
To portray the general idea of the world of Lotus. 
Environment Concept
Giving a general cityscape of the world.
Character Design 
Concept for one of the characters in the world, and what kind of clothing they would wear. 
Loading Screen
In between area transitions, what the user will see. 
UI Design
Basic icons and health bar within the game.
Lotus World Building
Published:

Lotus World Building

Published:

Creative Fields