2D Spine animations
*Only 3 tools used in these animations: Zoom, Move, Rotate.
Due features of engine, it was impossible to use other tools. No mesh editing,
no inverse kinematics, no paths, no particles.
*Only 3 tools used in these animations: Zoom, Move, Rotate.
Due features of engine, it was impossible to use other tools. No mesh editing,
no inverse kinematics, no paths, no particles.