Jammah Sharpiro's profile

Hasselblad 503 Camera - Texturing Project

I wanted to do a simple project to test out my workflow and skills for photo realism. I spent a few hours looking at references for the camera before choosing a direction to go with. My look was based on a relatively new but neglected camera; almost as if the owner does not use it any more but is keeping it, so it collects some dust on a shelf somewhere. I did the UV unwrapping in Maya for a UDIM based workflow, texturing in Substance Painter. The decals on the lens and Camera body were done in Adobe Illustrator then painted as projections. My computer couldn't possibly handle the rendering in Arnold so I chose to render this as stills using Iray in SP. I will put out a turntable as I can. I welcome all critiques and comments.
Hasselblad 503 Camera - Texturing Project
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Hasselblad 503 Camera - Texturing Project

Published: