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    Just because we play games doesn't mean we have to feel like children. As a personal exercise, I wanted to prove this idea out by rethinking Word… Read More
    Just because we play games doesn't mean we have to feel like children. As a personal exercise, I wanted to prove this idea out by rethinking Words With friends. A surprising number of Words users are in the 25-34 age range. With this in mind, I wanted an interface that felt more adult, and more streamlined. I reorganized the experience to eliminate all unnecessary information from the game at hand by relegating the chat panel to an easy-to-hide sidebar, and hiding other games completely out of sight; the user can access this info by tapping an icon that flips the board over. Read Less
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