Dark Waters was created as a story-telling project. The main idea was to explore strong "film" atmosphere with a consistent narrative orientation. Of course a lot of references appear through this project such as Indiana Jones, Pirate of the Carribean, Black sails, Hook or even Lost... I have always been fascinated by the courage of explorators and the way they face the unknown and through this project we tried to retranscribe this passion for exploration, unknown and mystery places.
The story was developed with my brother Alexandre Dubois. The story evolved through discussions, back and forth and we tried to capture a strong atmosphere. Then his talent for writing and story-telling made the narration steps to another level.
The project was produced in about a month and a half, only on free-time. It's never easy to find time for this type of project so passion and communication are essentials to make the production enjoyable. One of the main challenges was to create a cinematic feel through the images and the narration. Framing, colors, mood are tools to communicate the story we wanted.
Below you will find some elements produced during this exploration. Skecths, researches, 3D, identity researches ... Manon Calvet (my partner) jumped into the project and produced the title design and some graphic design that gives more personality to the project. It was an important +.
A lot of the props elements (3D) were either modeled or gathered from resources site such as Turbosquid or CGtrader. I also used some elements from photobash.org. Most of the shots were done with a workflow involving Cinema 4D, Vray for C4D and Adobe Photoshop.
Hope you will find this usefull. Of course the project could be developed a lot more. it's a learning curve that is never finished, always growing and exploring. Each project is a journey.