Jens Steenmetz's profile

Art Portfolio Jens Steenmetz

Free Shipping Inc., a shipping game which I made the art for. I made this game in 48 hours, together with Mufaya (music), Pincellox (programming) and theChief (programming)
Seagull wallpaper
Swordsman Idle.
Swordsman Running.
Some RPG Items.
Picture of a game I made with a few others for Mini Jam 31: Movies, with the limitation "no frame-by-frame animations". The game is called "ZooM". The stones, tree and bushes are made by Ciirulean, the rest is made by me.
Picture of a puzzle game I'm working on, called "Imagine".
Logo for a game called "Ursa", a game made in 3 days for Ludum Dare 43.
Walking animations of the characters of "Ursa".
Transforming animations of the characters from "Ursa".
Background of "Ursa".
Beast and assassin.
Cover for a game called "Today I choose joy", a game made in 3 days for Mini Jam 18 with the theme "Dreams" and the limitations "You can only use 3 colors".
Main menu.
Inside the house of the old man.
In a dream.
Old man walking.
Robot.
Several skeleton animations. One of them has a shader on it (exported from Unity after using a heightmap in combination with lights).
Gunner, made for a survival game.
Braum, a character from League of Legends.
Shield with a buck on the front (the shield of Braum).
Logo for a racing game.
Logo for a FPS game jam.
Medieval font.
Art I made for a game jam I participated in together with https://twitter.com/AngelRDev
Art Portfolio Jens Steenmetz
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