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uncertainty / branding

Branding project associated with uncertainty. 
to give the emerging division a new look
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Recalling Roland Barthes's narrative of the text <S/Z>, it means that thorough reading is impossible. 
Text is not a consumer but a producer. So, you can put these lackluster information back to a game.
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Using the dynamic correspondence between the key words and the Color Disc. 
An explanation of "uncertainty"
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Uncertainty / color palette. 
The dynamic expression of color will reflect a kind of game relationship.

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uncertainty / identity
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uncertainty / chest cards
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uncertainty / posters
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uncertainty / prints
.happy.
.branding.
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uncertainty / branding
Published:

uncertainty / branding

Branding project associated with uncertainty.  to give the emerging division a new look.

Published: