This is the end result of my bachelor thesis in 2010. I decided to make the illustration for a (not yet published) board game of the german board game developer Günther Burkhardt.
The challenge was to illustrate a board with an isle, divided in 25 sqares. The isle is also sectioned in several landscape areas such as mountains, canyons, shores, desert, and so on. Furthermore the design of the game tiles, instructions and packaging.