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    Personal sound & music design projects. Particularly studying the field of creating ambient soundscapes with purely synthesizers and without use … Read More
    Personal sound & music design projects. Particularly studying the field of creating ambient soundscapes with purely synthesizers and without use of any samples. All made in Reason from propellerheads. Read Less
    Published:
Soundscape - Mysterious Pinetree forest...
Soundscape & ambience design of a mysterious pinetree forest. All sounds made from scratch with Thor synthesizers within Reason. No samples where used. Part of a soundscape (study) series. Sounds include: close wind (through grass) layers, wind through needles layers, distant wind ambience, birds: woodpecker, crow, buzzard, various singing birds.
 
Soundscape - Secret underground complex
Soundscape & ambience design of a secret underground complex. All sounds made from scratch with Thor synthesizers within Reason. No samples where used. Part of a soundscape (study) series. Sounds include: electric humming, waterdrips, waterpipe flow, waterpipe airbubble turbulence, distant ambient windhowl layers, metal works in distance, electric machinery, electric alarm, electric soundsignal, male announcer, close freight-elevator.
 
Soundscape - Surferwave
Soundscape & ambience design of a surfer lying on his board drifting on the sea, with his eyes closed, waiting for that giant wave... All sounds made from scratch with Thor synthesizers within Reason. No samples where used. Part of a soundscape (study) series. Sounds include: distant seawaves bashing on shore, water clutching against surferboard, incoming wave, underwater turbulence, soft wind.
 
Soundscape - Stormdrain
Soundscape & ambience design of a huge underground stormdrain. All sounds made from scratch with Thor synthesizers within Reason. No samples where used. Part of a soundscape (study) series. Sounds include: waterdrips, water seeping, waterfall/flow, metal hits in distance, waterpipe flowingwater, waterpipe airbubble movement, distant windhowl layers.
 
Soundscape - Spaceship interior
Soundscape & ambience design of a space ship interior. All sounds made from scratch with Thor synthesizers within Reason. No samples where used. Part of a soundscape (study) series. Sounds include: engine sound layers, ship rumble, vent sounds, electrics humming, ship-computer sounds.
 
Ambient Music - Glacierrun
Glacierrun - the name says it all... A carefull walk on a glacier which results in an escape when the glacier starts to slide...
 
Game short soundtrack - The Choice
Short movie/game soundtrack experiment. Maybe while displaying a (dialogue) menu where the player has to make a choice.