Origin of this scene comes from ambitious project of creating complete classical apartment, renovated and filled with furniture in contemporary style where we wanted to model everything inhouse, as fully bespoke content. During this project we were contacted by 3dArtist magazine, asking us to write MarvelousDesigner tutorial for them. We couldn't pass on such opportunity, given so many people have asked us thorough year to write on this topic, as it is indeed great tool for creating all kinds of cloth assets.
Tasked with this, Veronika spent 5 days creating the most advanced 3D bed done to our knowledge at the time in architectural visualization, completely from frame to pillows in MarvelousDesigner and optimizing this mesh further in Zbrush.Tools used range from 3dsMax, Vray, MarvelousDesigner, Zbrush, AfterEffects, FrischluftLenscare, MagicBulletLooks, and Premiere for final edit.





Title page of our tutorial in 51 February issue of 3dArtist Magazine.

Raw output | Graded version


Shaded viewport Raw output Zdepth channel Graded final

Creation of pillows

Optimization of mesh inside Zbrush using the amazing decimation tool

Cheers ! Thank you for watching :- )
Added: We were chosen into curated Vimeo Staff picks (200 000 views) ! We feel amazing and so honored ! Thanks to everyone who watched :- )
You can see our work on http://talcikdemovicova.com/
Added: We were chosen into curated Vimeo Staff picks (200 000 views) ! We feel amazing and so honored ! Thanks to everyone who watched :- )
You can see our work on http://talcikdemovicova.com/