Shot in several locations around the world, Xbox ODST was a full scale production guiding users to search through video archives, uncover hidden content traversing multiple channels, to solve mysteries that brought it to the forefront of the gaming communities and garnered many awards.
Interface Design wrapped in full biometrics and video search.
Bespoke 4D cameras were built to translate the experience onto the web
Halo : ODST
Published:

Halo : ODST

Xbox ODST Creative / UX / Interaction Design

Published: