The opening cutscene and concept art of my Unity game, Bright Black, that doesn't fully exist.
My main protagonist, Mara.
Goblin concepts. These were the enemy in the first level.
Concepts for Kian, another witch boy who would show up later, and Desmond, Mara's missing brother.
Mara's necklace, wand, and enchanted gem stone collection.
Bright Black
Published:

Bright Black

The concept art and opening cutscene of a Unity game that didn't fully get made. It was started for a 2D Assets and Animation game design class, Read More

Published: