Behind The Scenes
Just a bunch of animations which never made it to the final and some behind the scene screen recordings. Most of these render animations were fails and ended up wasting a lot of time with trial and error. Mostly R+D for look dev spent a day modelling and texturing "CAMO" the surveillance drone though he only had about 2 seconds of screen time in the final.
Initially he was going to be used for a trippy camera effect where it would be looking at the dome cropped. As he backs out from his self reflection the scene seamlessly continues from a close up to a wide shot out from the dome reflection.