Airbus Virtual Reality Experience (2016)
I worked with Render Media to create a new VR experience for Airbus, to be presented in trade shows around the world, using the HTC Vive.
This experience built upon the success of the previous VR experience I was part of the year before. The new experience was 6 short scenarios, linked by a hub world.
I created the Graphics, UI, Animation and interactive elements for the outer space hub scene, the Zephyr scenario, and the EDRS satellite scenario (first 3 in the video below).
As well as creating some visual scripting to power the animations and interactivity, this project required bespoke shaders to achieve the unique vision of Airbus and Render Media.