The base for the scene was done rather quick. I created a couple of patterns in JSplacement and started to play around with it in Vue. It all started to fall into place soon and the overall fine tuning/fixing of certain parts was the stuff I invested most time into. Later in the process I decided to add that mysterious lady to the scene. I have no clue what she's doing there and how she's connected to this weird world. Maybe a dream world? Maybe her dream? However... she adds some wonderful scale to this abstract looking environment and helps the viewer to translate the dimensions we are dealing with in this scene. In Photoshop I did a lot of fixing and optimization as well. Unfortunately I lost the Vue scene file due to my own stupidity and I couldn't go back and re-render it. Luckily I saved all necessary passes with my first render. Last but not least I used Lightroom to enhance the overall look even more.