We were approached by Motion Plus Design to create an experimental film using tools provided by Adobe, Dropbox and Maxon.
After a month of work, we completed our film 'Permutations,' which is based on the process that many artists go through as they
try different variations of media to discover their own creative identity. The piece alternates between different permutations of live
action, 3D and 2D techniques. To accompany the film Peter created a score in Ableton live which like the visuals would change
and accelerate in speed over the course of the piece.
We were fortunate to have the assistance of cinematographer Wynn Padula, our model Megan Low and Bonfire Labs who were
so kind to let us use their studio for our live action shoot. Special thanks to our friends Kook & Ronan for making this project happen
and to our sponsors for putting their trust in our vision.
CREDITS
Created by: Peter Clark and Chris Bjerre
Music & Sound design: Enternull
Curated by Motion Plus Design
Sponsored by Maxon, Adobe and Dropbox
Cinematography: Wynn Padula
Special Thanks: Megan Low & Bonfire Labs
Music & Sound design: Enternull
Curated by Motion Plus Design
Sponsored by Maxon, Adobe and Dropbox
Cinematography: Wynn Padula
Special Thanks: Megan Low & Bonfire Labs
























BEHIND THE SCENES
STYLEFRAMES




PROCESS
SCENE 01: FINGER PRINT
The first scene of our film features a finger print, representing the concept of identity.
The design was built in adobe illustrator and laser cut at TheShop.build in San Francisco.
We then illuminated the structure with a laser projector and added particles in After Effects.










SCENE 02 - HAND OF THE ARTIST
The second scene focuses on a tactile approach to represent the artists hand forming.
We created this scene by animating a 3D sequence, then printing every frame. We then
painted each frame with ink and white acrylic paint, which gave it an organic feeling.







SCENE 03 - ORGANIC GROWTH
Our third scene focuses on the full arm growing in an organic style. We decided to shoot
microscopic video of an LCD screen, which we used as video textures on our 3D model.
We then used After Effects to mirror the footage and create mandala-style patterns.







SCENE 04 - SKELETAL STRUCTURE
In scene 04 we transition from organic growth to more architectural structures.
The first stages of the scene consists of a tunnel made from cloned spheres and flower stems.
We used Merk Wilsons Trypogen plugin to create a complex and more evolved tunnel structure
for the final stages.











SCENE 05 - NEURAL MAP
For this scene we used an MRI scan and stacked the layers in cinema 4D. We then used Octane
scatter objects to create a point cloud effect based on the luminance channels of the scan.
Our UI system was built in illustrator and then stacked using the same technique as the scans.







SCENE 06 - UV SKIN
This scene involved a lot of experimentation with UV makeup and camera settings. We used fishnets as a stencil to make UV skin patterns on our model Megan Low. We then set up blacklights to make the patterns pulse. Wynn Padula was nice enough to collaborate with us on his Red camera, which allowed us to work with 8K footage and his in-camera color settings. Bonfire Labs allowed us to use their stage space, which gave us ample room to try a few different looks. A few unused takes include our model in a black leather suit and with laser patterns reflecting on her face.
Chris took the live action footage and gave it a new layer of glass spheres swirling around the model.
















SCENE 07 - CYBERNETIC ENTITY
In this scene we manually tracked our live action footage in Cinema 4D
and then brought in shapes created in Illustrator to enhance our model.









SCENE 08 - TITLE REVEAL
The final title reveal was laser cut at The Shop.Build from ribbed acrylic.
We then used a laser to illuminate the letterforms. As the letters were
bounced on a flexible panel, they passed in and out of the laser path,
which made them appear to flicker.




