Intel teamed up with Ferrari Challenge to present, in one of their conferences - AI Devcon in San Francisco, their proof of concept platform capable of not only capture all the action of the race, but also important data from every movement and angle.  Delivering a unique experience not only to the viewers but also to the racing teams. And it was our mission to bring all of this to visuals. 


At Tendril, we worked with a super talented team, and I'm glad I could be able to help in almost every aspect of this project. Design, UI Design, UI Animation (HEAVILY), Comp and etc.

More details:
https://www.behance.net/gallery/67097023/Intel-x-Ferrari?
Logo Endtag Exploration:
CREDITS:
Agency:
Intel
Agency CD:
Anthony Morgan
Agency Producer:
Nathan Folbrecht
Production Co: 
Tendril
Creative Directors:
Chris Bahry & Matt Jakob
Executive Producer:
Sarah Arruda


Producer: 
John Szebegyinszki
Coordinator: 
Brittany Sheahan
3D Artists:
Nidia Dias, Michael Rigley, Maxium Zhestkov,
Vini Nascimento, Christian Hecht, Marcelo Souza
UI Design AI Wall:
Nicolas Lopardo
UI Design & Decision Tree: 
Nicolas Girard, Rafael Ruiz
& Steven Meyers of Worship Studio
Worship Producer: 
Greg Benedetto


2D Animation & Compositing:
Leo Mateus, Gabriel Rocha,
& Joseph Recoskie
3D Rigging:
Martin Gunnarsson
3D Animation: 
Will Sharkey
Flame Artist:
Astrid Cardenas


Editorial:
Outsider Editorial
Editor:
Michael Barker
Assistant Editors:
Thomas Vaillancourt, Oliver Whitfield-Smith
Sound Design & Music:
Resonate Studio