Leonardo Porto Passos's profile

Áudio para Games (Game Audio)

Music composition and sound design (SFX) for one of the cutscenes of the video game Tales of the Death, under development by Brazilian studio Hanoi Studios. Steam link.
Music composition and sound design (SFX) for one of the cutscenes of the video game Tales of the Death, under development by Brazilian studio Hanoi Studios. Steam link.
Music composition and sound design (SFX) for a promotional video of the video game Tales of the Death, under development by Brazilian studio Hanoi Studios. Steam link.
Music composition and sound design (SFX) for a promotional video of the video game Tales of the Death, under development by Brazilian studio Hanoi Studios. Steam link.
Music composition and sound design (SFX) for a promotional video of the video game Tales of the Death, under development by Brazilian studio Hanoi Studios. Steam link.
Music composition and sound design (SFX) for a promotional video of the video game Tales of the Death, under development by Brazilian studio Hanoi Studios. Steam link.
Music composition for a promotional video for the Linux & Thrills Game Bundle Vol. 1, by Hanoi Studios and others. Steam link.
Music composition and sound design (SFX) for the Brazilian Hanoi Studios videologo.
Sound design (SFX) for the game Tower of Samsara - Hidden Treasures, developed by the Brazilian studio Ilex Games at 2022. Steam link.
Music composition and sound design (SFX) for the game Lux Ex - Legacy, developed by the Brazilian studio Ilex Games at 2022. Steam link.
Music composition and sound design (SFX) for a prototype game developed by Kleber Andrade in 2018.
Soundtrack composition for the game Qual é o Pássaro? (Which is the Bird?), developed for the Expo Rio São Lourenço 2020.
Soundtrack composition for the game Need for Cookies, developed for the Global Game Jam 2020.
Áudio para Games (Game Audio)
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Áudio para Games (Game Audio)

Design de som e composição de trilha sonora para videogames. Sound design and soundtrack composition for video games.

Published: