I thought that Nike shoes could be a good opportunity to train myself not only at polygonal modeling but also at advanced texturing. Then I tried to illustrate the Nike feeling through a short animation directly inspired by ManvsMachine work.
Modeling, CGI, animation & music - Jean-François Bozec
Autodesk Maya - Autodesk Alias - Chaosgroup Vray - Allegorithmic Substance Suite - Adobe Creative Suite - Logic Pro X
More work at jf-bozec.com