X-Particles 4 for Cinema 4D Essential Training

Course by: Andy Needham

5h 40m • Intermediate • Released: March 30, 2018
• 30-day money-back guarantee
• Course completion certificate
• Ability to store/watch courses offline via the LinkedIn Learning app
• Access to exercise files to practice skills along the way
Course Description:
X-Particles 4 is a stellar addition to Cinema 4D, allowing artists to quickly and easily create finely rendered fluid simulations, dynamics, and collisions. This course gets you started with this powerful plugin. Join Andy Needham as he walks through the Emitter interface, and shows how to use modifiers to change the look and behavior of particles. Andy demonstrates how to create visible particles, make fluid and fire simulations, and render your work. He also covers additional ways to sculpt particles, and shares helpful tips for enhancing your workflow.

Topics Include:
Working with the Emitter tabs
Adjusting particles with modifiers
Creating visible particles
Creating custom turbulence with FlowField
Caching in X-Particles
Adjusting materials settings
Tags and other objects
Sculpting particles
Saving and loading presets

Duration: 5h 40m

Andy Needham is a senior motion designer specialised in design, animation and compositing with over 15 years of experience.

Over the years, Andy has continued to develop his craft both technically and artistically and is skilled in a variety of software with particular emphasis on Cinema 4D and After Effects. His clients include Google, Sony Ericsson, X Factor USA, and the band Coldplay.

Andy has strong communication and presentation skills and is an experienced author with a demonstrated history of working in the e-learning industry teaching the software he loves to use on LinkedIn Learning and Lynda.com.

Visit his website, imcalledandy.com, for more information.

X-Particles 4 for Cinema 4D Essential Training
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X-Particles 4 for Cinema 4D Essential Training

X-Particles 4 is a stellar addition to Cinema 4D, allowing artists to quickly and easily create finely rendered fluid simulations, dynamics, and Read More
5
534
0
Published:

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