Here is some of my work for Fenrir Studios on their SHATTERPOINT project. I was the 2D generalist for this action/stealth game and developed the logos, icons and menus.
please enjoy!
Here is the main UI for the player to navigate the story campaign 
Here is the multiplayer menu system to customize your characters, weapons and matches
(Dark Storm was the working title)
The in-game menu / computer system the protagonist uses
Campaign HUD
Multiplayer HUD
Shatterpoint UI
Published:

Owner

Shatterpoint UI

Published: