I did this project  in my 3rd year at DSK Supinfocom, to learn modelling, texturing, shading, lighting & rendering in Autodesk Maya. It was completed within 45 days working parallely on other projects.

Aim was to model a workplace/workshop; and light & texture - 2 images (one long shot and one macro shot) so as to make them look photorealistic.

I chose to work on a HDPE Plastic Bottle manufacturing factory.
MOODBOARD
LAYOUT
Long Shot
Macro Shot
MODELLING
Macro Shot
FINAL RENDERS
(WITH LIGHTING, TEXTURES & SHADERS)
Long Shot
Macro Shot