Adrian Wahrer's profile

SP18 Exit Show Game Development Showcase

3D assets were originally modeled in Blender before being textured in Photoshop and finally implemented in Unreal Engine 4.
SP18 Exit Show Game Development Showcase
Published:

SP18 Exit Show Game Development Showcase

Environments, weapons, and modular assets produced in Unreal Engine 4. Original models created in Blender, postprocessing, material design, etc. Read More

Published: