Yonghwan Kim's profile

MoveShock - VRcontroller for PlayStation (concept)

Industrial Design
Project Phantasos
Thanks to technological innovations
and some steady promotions,
VR gaming is now a big deal,
even in console gaming societies.
Sony playstation too,
has released a decent yet affordable
VR headset called PSVR at 2016.

So, does it feel like playstation is
totally ready for the 'era of VR gaming'? 
NO, because a proper 'VR controller'
is still missing out.
Of course, PSmove is out there,
but due to the unfamiliar control layout
and the absence of some important commands,
it's not hard to realize the fact that 
it wasn't designed for virtual reality.
and hey, IT'S 8 YEARS OLD.

The most important consideration for the new
controller concept was the button layout.

People has been playing PlayStation games
with the similar control layout since 1994.
Since VR headset prevents players from looking
(and checking the button locations) at their
remotes, the button layout of the new concept
had to be super familiar.
MoveShock - VRcontroller for PlayStation (concept)
Published:

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MoveShock - VRcontroller for PlayStation (concept)

Published: