Media: Trade Booth at the PAX exposition in Seattle Washington
Client: Funcom (for Conan The Barbarian and The Secret World games)
Agency: Neutralvibe
Method: Initial concept sketches, 3D Models in Sketchup, final render in Keyshot.
Info: The client was looking for an eye-catching design that unites both of their featured games and has a unified feel within one booth. This booth really needed to capture an atmosphere to draw a diehard gamer's attention. I also coordinated the build of the props.
Client: Funcom (for Conan The Barbarian and The Secret World games)
Agency: Neutralvibe
Method: Initial concept sketches, 3D Models in Sketchup, final render in Keyshot.
Info: The client was looking for an eye-catching design that unites both of their featured games and has a unified feel within one booth. This booth really needed to capture an atmosphere to draw a diehard gamer's attention. I also coordinated the build of the props.