Patrice Dufresne's profile

Rainbow Six Outbreak Exploration

Game Design
Photoshop
Outbreak was a limited time event in Tom Clancy's Rainbow Six Siege introduced in the Operation Chimera expansion. It featured an exclusive collection of cosmetics, available only during the time of the event. The Outbreak Event took place in Truth or Consequences, New Mexico, with Rainbow tackling the epidemic that is ravaging the town. Teams of three are sent to combat the threat. There were two difficulty levels for Outbreak: Normal and Pandemic. While both play the same way, Pandemic featured stronger enemies and friendly fire.

In Truth or Consequences, New Mexico, a local, Boyd Brooks, sights a falling meteorite and follows it to its crash site. Three days later, Truth or Consequences is under quarantine. Several members of its populace are dying from a mysterious virus. Boyd later shows up at the Sierra County Hospital, his body covered in red spikes, and eyes now turned red.

My part of the job was to create powerful images and explore the range of possibilities and style of this unique set up. Find the style, ambiance lighting, color and great concept related and influenced by horror/sci-fi movie.

CREDIT
 Concept Art Direction 
Patrice Dufresne
 Creative Direction 
Fabien Troncal
Final Design
Helix
Fabien Troncal
Christopher Dormoy

TM & Copyright ©Ubisoft Entertainment. All Rights Reserved

preliminary exploration

packshot design
Final Design
Rainbow Six Outbreak Exploration
Published:

Rainbow Six Outbreak Exploration

Outbreak was a limited time event in Tom Clancy's Rainbow Six Siege introduced in the Operation Chimera expansion. It featured an exclusive colle Read More

Published: