Dustin Haynes's profile

Visual Effects for Games (2018)

I have acted as VFX Artist on many projects throughout my career. I pride myself on being able to create beautiful effects that are highly optimized and won't bloat your texture atlas.
For Poker Heroes, I created the bulk of the UI/UX and VFX, and implemented all of the core gameplay assets in Unity.
For Zynga's Puzzle Charms, I created the initial version of a system that would convert Flash animation into Starling-based sprite animation. This allowed us to combine fun animations that harmonized nicely with Starling's particle systems.
Visual Effects for Games (2018)
Published:

Visual Effects for Games (2018)

Published: