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Game Physics Assignment 1

Game Physics Assignment

Goal: Player must reach the door at the end
Challenge: To not bang into any antagonistic elements such as saw blade, spikes and monsters
Library Used: SFML and Box2D
Submitted To University: 10 June 2016
Source Code: https://github.com/VinoShen/GamePhysics1

Controls:
WD: Move Character Left and Right
Spacebar:To jump
Click and drag: All antagonistic element which is within the dragged area will be slowed down.


Game Physics Assignment 1
Published:

Game Physics Assignment 1

Box2D SFML

Published:

Creative Fields