Above: shot with the original actor Below: head replaced with digital actor (model by Hosein Diba, facial hair by Robert Vari, eyeglass model, texture, lookdev, blendshapes by me)
Final render
Likeness sculptured in Zbrush, base texture also painted in ZBrush
Likeness rendered in Maya using Arnold renderer. Facial hair is done with Yeti. Since the Shemagh covers the majority of the head, the glass is only partially modelled
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