Agnieszka Górska's profile

Hackathon - Winner Prototype for Gdynia Aquarium

Hackathon (24 h). The main guidelines:

Create an application for Gdynia Aquarium or EXPERYMENT Science Centre, which:
- Is easy to use
- Guides people around the building
- Makes people come back more often
- Makes exposition even more attractive through the gamification
- Contains augmented reality 
Visual Elements:
Our concept:

Our app is easy to use, because it shows you the right direction to follow.  You don't have to search yourself on a map of the building (of course you can if you want). What we will use is a technology of beacon. It helps to localize the visitor and navigate him everytime he will pass the main point (for example located in certain exhibition doors). 
But more important thing: this app is pure fun
Starts with a quick "how to" card. Then choose your avatar and give him a name! 
You can return to this panel in any time and see your stats! 
Inside a room, app shows you interesting facts about the animals, the plants and also workers. In some places you can get a mission - the blue button appears. Just click and answer the question about choosen fish and exhibitions to get some Fishcoins!

You can abort the mission by clicking on your position, wchich is also the aquarium number. When you will walk out throug the door, next destination will apperar. 
In Baltic Room we made visualisation of stunning AR elements to fascinate visitors and make them stay here longer! 
Time is passing by... We walked around the whole building, saw beautiful and fascinating creatures and learned something new by answering questions in the missions. Oh no, is this the end? Yep. Now you can see your stats again. If you gathered enough Fiscoins you can get a gadged founded by Akwarium Gdyńskie or discount for another visit. It's great opportunity to try other avatars and their unique questions!
Team Łyse Jadowite Węże (Bald Venomous Snakes):

Michał Błociński - idea, code
Przemysław Petka - idea, code
Wiktoria Jabłońska - idea, graphic design, final presentation
Adam Białobrzewski - idea, code
Agnieszka Górska - idea, UX/UI prototype


Hackathon - Winner Prototype for Gdynia Aquarium
Published:

Hackathon - Winner Prototype for Gdynia Aquarium

Prototype of an application for Gdynia Aquarium, made in Balthathon - Hackathon for Baltic Museums.

Published: