Ninja Jump
This is a game that I created using Unreal Engine for a class at SNHU. I know that it is very basic, but it does showcase the ability to create a game using novice skills and UE4.
Tools Used:
Unreal Engine
Adobe Animate
Visual Studios
Skills Shown:
Workflow in Unreal Engine
Use of C++ programming/Blueprints
Use of external assets (music, 3D models)
I updated this project by changing the music and increasing the lights used. I also adjusted the pillars and adjusted the amount/placement of the collectable items.