UNION UTOPIA
A motion design piece featuring Union Station in an idealistic version of Toronto. This project aims to explore how public spaces in Toronto are growing and changing toward sci-fi idealism. The omission of humans was purposeful to represent the inevitable fall from utopia, into dystopia. Much inspiration was taken from the world of Mirror's Edge, a video game created by EA games, as it's perfect but barren, "City of Glass" very closely represents the fallen 'utopia' I had imagined.

Shot, Directed, Edited and Scored by, me!
Union Utopia
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