Stable Genius
"Stable Genius"
An animated GIF can be an effective way to express yourself...

Just a personal project to let ’em know. I felt that this sentiment was under-served in the internet GIF market so I set out to correct that. I created all assets to be game-ready for some future Unity madness. For all the 3d-nerds, here is what went down: I started with sculpts in Zbrush and more or less followed a game-dev pipeline from there. Retopology and UVing for the low res meshes (in Modo), map baking (in Knald) before texture and materials work in Substance Painter. Once the assets were ready I laid things out in Maya and set up the collision effects with nCloth. Some hand animation of various elements was needed to facilitate the animated loop. I decided to lookdev and render in RedShift to try it out and I am thoroughly impressed. Everything was quickly comped in Fusion 9 to round things out.
My zbrush sculpt that served as the asset master file to create the low res geo and various maps...
Hands are fun to sculpt because the reference is attached to you...
Here I am using Knald to bake out various maps from the hiRes mesh to the loRes mesh - curvature, transmission (thickness), ao, etc...
I used Modo for both creation of initial base geo as well as retopo of hiRes geo and also for UVing...

With the loRes mesh and the maps from Zbrush / Knald I used Substance Painter to further refine textures and materials.
LoRes mesh being worked in in Substance...
With the model done and hair painstakingly applied in strips I set things up in maya using nCloth and hand animation...
Initial testing with Redshift. I realllly like it.
I finalized my rendered elements by comping in Fusion to add lensing and optical effects as well as some color correction of various elements...and that's that!
Stable Genius
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1489
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Published:

Stable Genius

Animated loop of Donald Trump getting hit in the face with middle fingers. High art.
119
1489
8
Published:
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Attribution, Non-commercial, No Derivatives

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