At the end of the tour, the user is made aware of a donation opportunity via SMS.
A photo can be taken from all points of view in order to save it to memory or share it across social media channels.
Video clips are streamed.
Modeling of a high- and low-poly 3D-model. Afterwards came texturization, rigging, animation, lighting, rendering, export for additional use in the app and compressing for mobile devices.
In order to visualize the 3D models with augmented reality and to guarantee a non-shaky and stabile user experience, I placed substantial value on graphics of high tracking quality, which means the layout of the ContextCard was designed in such a way that it includes clear contours, a rich texture, no symmetry and strong contrasts.
In order to avoid sticky app performance, I worked on finding the right balance between low-res textures and good visual quality, low-poly 3D models.
The app was supplemented by audio effects and sounds, especially regarding the button clicks and nature sounds in the background. I synchronized the animation of the elephant model with audio files and implemented them accordingly.