An small list of game assets done in Maya.
Fragile Box
All Modeling, and map baking done in Maya. The textures were created in Photoshop.
Kingdom Hearts Keyblade
Softwares used were Maya for all modeling, Photoshop for texuting, and Crazybump.
Game Assets
Published:

Game Assets

This page consists of a few game assets created using a combination of Maya, and Photoshop.

Published: