A few months ago I decided to interrupt my freelance work and dedicate my free time to study in depth Substance Designer and Zbrush. This is how my first package was released on Asset Store.
More about this product you can find on Unity Asset Store: http://u3d.as/XwE
For the rocks, I made some tileable textures in Substance Designer, which I added over Zbrush sculptings using Substance Painter.
Then I created simple shaders with projection on Y-axis, to which we exposed more parameters to adapt the rocks to totally different environments.
To keep in touch with my following assets, don’t forget to follow my Facebook page: https://www.facebook.com/ANGRYMESH/
PBR Rocks Pack - Unity Asset Store
Опубликовано:

PBR Rocks Pack - Unity Asset Store

PBR Rocks - Unity Asset Store A few months ago I decided to interrupt my freelance work and dedicate my free time to study in depth Substance Des Развернуть

Опубликовано: