The Main Landing Gear
    Let me introduce you to my small non-commercial real-time project. Which made for the WebGL platform. 
    This is an imaginative design of an aircraft MLG. Its kinematics, however, resembles MiG-23's as closely as possible. 
    The main task of this project is to let different users by using interactive tools see how different mechanisms work, in this case, for example, I use a landing gear for an airplane.
Try it by yourself here:
But please notice that you should use PC/Mac browsers for that and more preferably is Google Chrome or Firefox

Below is the brief overview of making process.  

The CAD Model by Konstantin Metodiev (Inventor)

The Mesh (Rhinoceros 5, Maya)


The Rigging and Animation (Maya)


Setup in Unity (Playmaker, Final IK)

Real-time shadow ;-)

The GUI


Credits:
Konstantin Metodiev - CAD model of the landing gear.
Vasyl Demianchuk - Retopology, Rigging, Animation, Developing.


Main Landing Gear
Published:

Main Landing Gear

This is an imaginative design of an aircraft MLG. Its kinematics however resembles MiG-23's as closely as possible. The main task of this proj Read More

Published: