In 2013 I've took part in the development of mobile/online fighting game project called 'Gladiators 3D' at the position of lead 3d artist at Trace Studio. I've directed a team of about 10 outsource artists who've created characters, outfits, props and some environments. I've R&D-ed all modularity, compatibility and connectivity of all bodies, heads and props. Developed various breakdowns and guidelines for all involved artists. Also I've modeled several complex assets myself.