SCRYLR Responsive Breakpoints (2018)

As I worked closely with the team to identify important components for the application, I start thinking about different breakpoints for the design. The pink line drawn across indicates the responsive fold for various resolutions.
Screen Resolutions Consideration

Screen resolutions from top left to right: (360x640), (640x360), (720x768), (1366x768).
The large image below is resolution is for (1920x1080).

Study has shown that now the most common resolution is 1366x768. 

I usually design from that resolution and move down toward the 360x. I find it's easier to think about what can start consolidating and hide components as the resolution gets smaller on mobile devices.
SA Presentation Ready System Wireframes (2015)

Full set of wireframes for a "presentation ready" system that leverage data visualization (D3) with real-time data.
Ping Pong Challengers (2015)

Created a quick application design to match people with each other to play ping pong.
UX Artifacts
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UX Artifacts

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Creative Fields