BAG END
Bag End was a personal project to learn more about 3D. I started studing the structure of Bilbo’s house on The Hobbit movies and games, and then I created the model on Autodesk Maya.
Sketches and planning
Sketches
3D Modelling
Render and results
Bag End 3D - The Hobbit
Veröffentlicht:

Bag End 3D - The Hobbit

Bag End 3D - The Hobbit

Veröffentlicht: