2 days design sprint (14 hours), using the double diamond process for design the UX/UI solution with a final goal of developing an app for space travel (Brand, UX/UI for the App and the Behance presentation);
Why the Double Diamond?
Divided into four distinct phases – Discover, Define, Develop and Deliver – the Double Diamond is a simple visual map of the design process.
*Font: Design Council
For the project, I took two main bases for context: the Nasa Official Site and the Star Trek Mythology Reality
Discover. Research on Nasa official site, Wikipedia and Star Trek Mythology besides the research of bookings apps for hotels, travel, and cruize.
Define. With a context, I defined 2 personas (tourist and researcher), and decide not take in count the physical preparation need for the astronauts. For the exercise, the only system to be explored is our Solar System. The travelers can book any cruize between the Earth and other planets and researchers can explore the planet as well. Using some Star Trek reference I add the Warp drive option since travel between planets take some time (Current time between Earth and Mars is 115 days) doing the trip a little quicker.
Besides the information above, was define some main functions to be present in the prototype, for this part I used some reference found in apps for Hotel booking and Cruize. During the develop stage some of then were dropped off, aiming a clean interface with a better user experience during the booking process.
Develop. With all set I start to develop:
Brand: Naming, logo, icon app, communication tone
Wireframe: Sketch all screens in paper, with flexible possibles; The flow and steps for a booking;
Interface: 8 screens following the IOS guidelines for iPhone X considering the wireframe;
Mockups, Some Ads and the Prototype using Marvel App;
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