In 2014 I was very dismayed by online dating websites and apps and I gave myself a personal project to design a new type of dating app whereby users' information would be private by design and could be revealed as a discussion progressed.
The main thinking behind the app was that the restricted digital environment with prompts would encourage each user to share small pieces of information throughout a natural conversation — rather than allowing a user to browse through photos and bios, the mechanic was to incentivise and reward users' conversation skills with various tidbits of info or media.
Consent, privacy, random chance and fun were all very important factors that I wanted to emphasise throughout the design. Users could be matched to either people near them or halfway across the world, with similar interests/characteristics or just by absolute random.
One of the other important theoretical points was that how a person defines oneself or their biases/desires could be completely logical, arbitrary or diametrically opposed to how they conduct their behaviour, therefore to introduce elements or people which are random or unexpectedly different to one's expectations (especially when one assumes an app/service has some semi-intelligent algorithm to make certain decisions for us) and to explore those perceived similarities and differences in such unexpected combinations could potentially bring people closer together and less likely to conform to their arbitrary biases. Hence the app's name "Show Me A Human".
Additionally, extra interactive "moments" could be sparked between the two conversing. These interactive moments take various types of input from each user (text, touch, audio) and would be combined to create a generative piece of collaborative art to spur the conversation.