Mocean
A small Unity project that focuses on tech art and graphics programming. My main focus was on the fish character and the scene design. The fish is not rigged, but rather simulates swimming with a vertex shader and animates turns with blend shapes. Made with 2 other students

Features:
- Reactive kelp
- Water distortion
- Fish swim shader
Behind the Scenes
Mocean
Published:

Mocean

Published: