Rafl
Behavioral interface wireless speaker
Just like fumbling in a candy jar in order to find their favorite one, users can pick up a music using their fingers. Rafl recognizes diverse actual contacts with users such as touch, cover, or flick as its interface. These interactions make user regard Rafl as an object for affectionate communion.
Hongik University Industrial Design Department Graduate Exhibition 2012
Behavioral interface wireless speaker
Just like fumbling in a candy jar in order to find their favorite one, users can pick up a music using their fingers. Rafl recognizes diverse actual contacts with users such as touch, cover, or flick as its interface. These interactions make user regard Rafl as an object for affectionate communion.
Hongik University Industrial Design Department Graduate Exhibition 2012