Anders Michael's profile

Rapture - Game Art

Concept for a build/management game intended for PC and Console
In a future post-apocalyptic world ravaged by desertification, natural disaster, pollution (and cannibalism) - a true paradise can be created from the ruins by combining humans, plants, animals and technology into a harmonious ecosystem. As human inhabitants interact they also trigger events that develop personality traits based on player choices.

I did all the art (shown here) and the game design.

some early concepts:
Characters are displayed as little symbolic 3d figures in the game. The following is me trying to figure out the level of detail would be fitting.
Events that happen in the game are intended to be shown as pop-ups with much more realistic illustrations. Here are a few rough thumbnail sketches and characters.
Rapture - Game Art
Published:

Rapture - Game Art

Concept work for a Video Game.

Published: