Tetratree (2013)
Tetratree was an experimental game made with Unity. The player was supposed to build tetris-like shapes with physical pieces in order to balance the tree in the game. It used a camera to detect the physical pieces and spawn them in the game. 

Here's a demo video: 
Some progress pictures:

Tetratree (2013)
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Tetratree (2013)

Use physical tetris-like shapes to balance the tree in the videogame.
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11
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Published:

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