Constantin Simion's profile

Blazing Angels 2: Scret Missions of WW2

Platform
Xbox 360, PS3 
Position
art director 
Release year:
2007
Responsibilities:
define a visual style and production pipeline 
establish pre-production techniques prior to production phase
provide solutions for visual problems and optimization priorities
worked closely with level design team for maps layout
mood color & light (fog color & density, clouds, dynamic real time color grading...)
surface materials
textures
ui & hud design
resource planning
guide the art team 
reviews for maps & assets 
worked closely with programmers to implement new production technology 
worked with FX department to achieve the visual direction
deliver on time with desired quality
 marketing promo assets
Blazing Angels 2: Scret Missions of WW2
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Blazing Angels 2: Scret Missions of WW2

Platform: Xbox 360, PS3 Position: Art director Responsibilities: - Define a visual style and production pipeline for the Art Team - Establish Read More

Published: