Directed all the cameras captured in the Ubisoft engine used to create the game Assassin's Creed 2.
In this french documentary broadcasted on french TV, these shots were used to illustrate what the city of Florence looked like in the 14th century, mixed in live actual footage.
This project was really interesting and special as I had to collaborate with clients from the television/documentaries industry.
We succeded sharing a production pipeline being part of 2 very different industries. (TV documentaries and video games).